
TL;DR, Konami’s Silent Hill account announced Silent Hill f sold over 2 million copies as of April 22, 2026, and Silent Hill 2 Remake sold 6 million units as of April 24, 2026. Totals include shipped units, downloads, and subscription services.
Silent Hill Official confirms sales milestones: 2M for f, 6M for 2. The update answers the big question fans asked: how the new entries are performing and how Konami is counting units. The headline figure, Silent Hill f 2 million copies sold, sets a clear benchmark for the series’ newest branch.
Posted on May 13, 2026 via the franchise’s X account, the notice pegs Silent Hill f at 2 million as of April 22 and Silent Hill 2 Remake at 6 million as of April 24. Totals roll up shipped units, store downloads, and subscription services, based on Konami’s internal tracking. These official counts matter for gauging momentum across a revived brand.
They also frame expectations for future support, ports, and cross-media moves tied to Silent Hill as it pushes deeper into its comeback window.
How many copies did Silent Hill f and Silent Hill 2 Remake sell
On May 13, 2026, the Silent Hill franchises official X account reported two major milestones from internal tracking. Silent Hill f reached over 2 million copies worldwide as of April 22, counted across digital and physical formats. The franchise also stated that Silent Hill 2 Remake hit 6 million units worldwide as of April 24.
For the latter figure, the cumulative total includes units shipped, store downloads, and subscription services. These updates came directly from the franchises English X/Twitter account and serve as the latest official Silent Hill f sales and Silent Hill 2 Remake sales snapshots.
Silent Hill f launched on PlayStation 5, Xbox Series X|S, and PC on September 25. A day later on September 26, it had already exceeded 1 million units in cumulative worldwide shipments, a total that included physical copies and digital downloads. The games creative team features writer Ryukishi07, designer kera, and producer Motoi Okamoto, with development by Neobards Entertainment.
These credentials accompanied rapid momentum at launch and set the stage for the later milestone widely summarized as Silent Hill f 2 million copies sold.
Silent Hill 2 Remake was developed by Bloober Team and launched in October 2024 for PlayStation 5 and PC via Steam. Its 6 million unit mark, announced alongside Silent Hill fs update, rolls together cumulative units shipped, store downloads, and subscription services. The franchise did not provide regional splits, platform breakdowns, or further granularity for either title.
Any additional details on editions, retail versus digital ratios, or subscription contributions are not yet confirmed. As of the announced dates and definitions, these are the official counts for both games. Readers should note that the announcement attributes and cutoffs are precise: Silent Hill f as of April 22 and Silent Hill 2 Remake as of April 24, per internal tracking on the franchises X account.
If more context or updated totals arrive, the franchises channel is the cited source of record for cumulative units shipped, downloads, and subscription activity.
When Silent Hill f launched and who made it
Silent Hill f launched on September 25 for PlayStation 5, Xbox Series X|S, and PC. That timing locked in a strong platform footprint at release, giving the game simultaneous reach on current consoles and Steam. If you were tracking the Silent Hill f launch date and Silent Hill f platforms, Konami has not listed any other systems.
Creative leadership is clear. Ryukishi07 (Higurashi: When They Cry) wrote the story, while kera designed characters and creatures. Producer Motoi Okamoto oversaw the project.
Development is credited to Neobards Entertainment, making Neobards Entertainment Silent Hill f the studio’s latest high-profile horror collaboration after Resident Evil Re:Verse.
Post-launch, the game crossed 1 million in worldwide shipments and downloads a day after release on September 26, according to Konami. In October, the team canceled two soundtrack editions citing “various circumstances.” The title also inspired a manga that launched on April 22, with Ryukishi07 writing a new ending and Ame Gōkin handling art, underscoring the Ryukishi07 Silent Hill f creative thread across media.
What the 2M and 6M milestones mean for Silent Hill next
Two things jump out from this internal tracking sales announcement. First, Silent Hill f hit 1 million just one day after release, then advanced to 2 million by April 22. That pace signals a healthy Silent Hill sales milestone for a new branch of the series, especially given the count includes shipped, downloaded, and subscribed access rather than pure sell-through.
Second, Silent Hill 2 Remake at 6 million cements wide interest in classic horror remakes. Bloober Team, which developed the remake, is partnering with Konami on a new project, hinting at more activity ahead, though details are not yet confirmed. Together, these results show tangible silent hill franchise impact across both legacy and new entries.
Expect near-term focus on sustainment updates, retail and subscription placement, and transmedia beats like the f manga. For readers tracking broader pop and game crossovers, our feature on Crunchyroll Music Videos Dr Stone Silent Witch shows how audience discovery now spans platforms. As of this week, Silent Hill f 2 million copies sold stands as a clean marker for Konami’s revived pipeline.
Source: ANN


